Good Afternoon, i suppose, im a spanish player of your game called Counter Knight and i think it need some balance changes in bosses and some weapons, first of all; bosses: i think all the bosses are cool and have good mechanics, however, some of they are unbalanced por the time of the game, being too overwhelming or too underwhelming, being the exception (in my opinion) Arthur, The Failure, and The Devil of knowledge, and Balrog, that afterwards, are, too hard or too easy for the point of the game, for example, Ruru, is a really big jump of difficulty to actually fight and win him in the point of the game that the player will be, this is, not that bad, but it's just a really high jump of difficult that is hard to reach, next, jhin, it's a really good boss, but even after playing in counter of him a lot of times, it keeps being too hard to beat, the next is a really difficult drop, being Graendel two and attacking too slow to be a real match, it gives more opportunities of counterattack and do more damage, i think even Ruru is more hard than him, next, Pope Ophelia, i have no words for him, the mini shots that him launch help to do the counterattack several times and do a massive damage to the boss, making it easy to knock him off and kill him, its really underhelming independently of the time of game that you are, i think he need more attacks or more intensity, but less spam of an easy avoidable attack, next, Michael, she has a really level up in difficult, being comparable to Jhin after defeating Balrog, if the previous bosses had more level, the fighting will be more balanced, however, is a really good boss, next, Belial, its like first fighting with a dirt monster, and after, fighting a Mountain, its just toooo overhelming for the moment you fight him, being really hard to beat, instant attacks, hardly avoidable, and a really good damage, but, its a good boss, the one that keeps you trying to beat him again and again, but anyways, too overhelming to being the third last boss, next, Tesserael, is the second last boss of the game, but the difficult drop a lot, dont missunderstand me, its a good boss, it's the best option for the second last boss of the game, but the difference but belial is enormous, and last of the story mode Bosses, k'hum, i have nothing to say, it's a really easy boss with boring patterns that combine the previous and do their attacks a lots of times more easy, i think the difficulty of Belial need to be here instead of the same Belial. aaand that's all, thank you if you read this and take it account, i really want your game to be famous, it's a really good game and i love playing it.
235Soft의 어플리케이션은 개인정보보호법에 따라 이용자들의 개인정보 보호 및 권익을 보호하고자 다음과 같은 처리방침을 두고 있습니다. 당사는 개인정보처리방침을 개정하는 경우 앱 화면 및 웹사이트 공지사항을 통하여 공지할 것입니다. 1.개인정보의 처리 목적 : 본 어플리케이션은 개인정보를 수집하지 않는 독립 실행형 어플리케이션으로 별도의 서버를 운영하거나 정보를 수집하지 않습니다. 당사는 구글플레이서비스 기능을 이용하기 위한 기능과 리워드용 광고서비스 등에서 특정 개인과 직접적인 관련이 없는, 개인식별이 불가능한 정보를 수집할 수 있습니다. 당사에서 개인정보를 별도로 저장하거나 이용하지 않습니다. 2. 개인정보 파일 현황 당사는 별도의 개인정보 파일을 사용하지 않으며 저장하지도 않습니다. 당사는 쿠기를 저장하지 않으며 이용하지 않습니다. 단, 스토어 서비스가 이용하는 정보 및 광고서비스가 이용하는 정보는 해당 서비스의 SDK를 거쳐 이용하게 됩니다. 이는 당사에 저장되는 정보가 아닙니다. 이용자가 이에 대해 의문이 있다면 해당 서비스(구글 및, 각 광고 미디어)로 직접 연락해야 합니다. 3. 개인정보의 처리 및 보유기간 당사는 개인정보를 직접적으로 저장하거나 보유하지 않습니다. 당사의 어플리케이션은 모두 해당 미디어서비스(구글,광고미디어)의 SDK를 통해 간접적으로 이용합니다. 따라서 당사는 이용자의 개인정보를 처리하는 내용도 보유기간도 없습니다. 4.개인정보의 제3자 제공에 관한 사항 당사는 개인정보를 제3자에게 제공하지 않고 있습니다. 5.개인정보처리 위탁. 당사는 개인정보를 위탁하고 있지않습니다. 6.정보주체의 권리, 의무 및 그 행사방법 이용자는 개인정보주체로서 권리 행사할 수 있습니다. 1) 개인정보 열람요구 2) 오류 등이 있을 경우 정정 요구 3) 삭제요구 4) 처리 정지 요구 당사는 개인정보를 저장하거나 위탁하지 않습니다. 7.개인정보의 파기 당사의 어플리케이은 독립 실행 방식의 어플리케이션...
반격의 기사 (Counter Knights) Android : https://play.google.com/store/apps/details?id=com.ttfsoft.ckyouna iPhone : https://apps.apple.com/kr/app/id1553666113 성장형 반격 액션 RPG! 전설의 성기사가 되어 악마와 타락한 성기사들을 물리치고 세계를 구원하세요! ★ 골드를 모아 기사를 성장시키세요! ★ 고대의 무기들을 복원하고 강화하세요! ★ 모든 유물을 모으세요! ★ 모든 악마와 경쟁 성기사들을 처치하세요! ★ 인류를 멸망에서 구해내세요!
Good Afternoon, i suppose, im a spanish player of your game called Counter Knight and i think it need some balance changes in bosses and some weapons, first of all; bosses:
답글삭제i think all the bosses are cool and have good mechanics, however, some of they are unbalanced por the time of the game, being too overwhelming or too underwhelming, being the exception (in my opinion) Arthur, The Failure, and The Devil of knowledge, and Balrog, that afterwards, are, too hard or too easy for the point of the game, for example, Ruru, is a really big jump of difficulty to actually fight and win him in the point of the game that the player will be, this is, not that bad, but it's just a really high jump of difficult that is hard to reach, next, jhin, it's a really good boss, but even after playing in counter of him a lot of times, it keeps being too hard to beat, the next is a really difficult drop, being Graendel two and attacking too slow to be a real match, it gives more opportunities of counterattack and do more damage, i think even Ruru is more hard than him, next, Pope Ophelia, i have no words for him, the mini shots that him launch help to do the counterattack several times and do a massive damage to the boss, making it easy to knock him off and kill him, its really underhelming independently of the time of game that you are, i think he need more attacks or more intensity, but less spam of an easy avoidable attack, next, Michael, she has a really level up in difficult, being comparable to Jhin after defeating Balrog, if the previous bosses had more level, the fighting will be more balanced, however, is a really good boss, next, Belial, its like first fighting with a dirt monster, and after, fighting a Mountain, its just toooo overhelming for the moment you fight him, being really hard to beat, instant attacks, hardly avoidable, and a really good damage, but, its a good boss, the one that keeps you trying to beat him again and again, but anyways, too overhelming to being the third last boss, next, Tesserael, is the second last boss of the game, but the difficult drop a lot, dont missunderstand me, its a good boss, it's the best option for the second last boss of the game, but the difference but belial is enormous, and last of the story mode Bosses, k'hum, i have nothing to say, it's a really easy boss with boring patterns that combine the previous and do their attacks a lots of times more easy, i think the difficulty of Belial need to be here instead of the same Belial.
aaand that's all, thank you if you read this and take it account, i really want your game to be famous, it's a really good game and i love playing it.