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  1. Good Afternoon, i suppose, im a spanish player of your game called Counter Knight and i think it need some balance changes in bosses and some weapons, first of all; bosses:
    i think all the bosses are cool and have good mechanics, however, some of they are unbalanced por the time of the game, being too overwhelming or too underwhelming, being the exception (in my opinion) Arthur, The Failure, and The Devil of knowledge, and Balrog, that afterwards, are, too hard or too easy for the point of the game, for example, Ruru, is a really big jump of difficulty to actually fight and win him in the point of the game that the player will be, this is, not that bad, but it's just a really high jump of difficult that is hard to reach, next, jhin, it's a really good boss, but even after playing in counter of him a lot of times, it keeps being too hard to beat, the next is a really difficult drop, being Graendel two and attacking too slow to be a real match, it gives more opportunities of counterattack and do more damage, i think even Ruru is more hard than him, next, Pope Ophelia, i have no words for him, the mini shots that him launch help to do the counterattack several times and do a massive damage to the boss, making it easy to knock him off and kill him, its really underhelming independently of the time of game that you are, i think he need more attacks or more intensity, but less spam of an easy avoidable attack, next, Michael, she has a really level up in difficult, being comparable to Jhin after defeating Balrog, if the previous bosses had more level, the fighting will be more balanced, however, is a really good boss, next, Belial, its like first fighting with a dirt monster, and after, fighting a Mountain, its just toooo overhelming for the moment you fight him, being really hard to beat, instant attacks, hardly avoidable, and a really good damage, but, its a good boss, the one that keeps you trying to beat him again and again, but anyways, too overhelming to being the third last boss, next, Tesserael, is the second last boss of the game, but the difficult drop a lot, dont missunderstand me, its a good boss, it's the best option for the second last boss of the game, but the difference but belial is enormous, and last of the story mode Bosses, k'hum, i have nothing to say, it's a really easy boss with boring patterns that combine the previous and do their attacks a lots of times more easy, i think the difficulty of Belial need to be here instead of the same Belial.
    aaand that's all, thank you if you read this and take it account, i really want your game to be famous, it's a really good game and i love playing it.

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